Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (2023)

This guide walks you through the first steps to build apps with the HERE SDK for Flutter. The HERE SDK for Flutter is tailored to bring the best and freshest assets from the HERE platform to your mobile applications.

Before you begin, make sure you have read the following:

  • About this Edition
  • Minimum Requirements
  • Supported Devices


In order to start development, you need to get the HERE SDK package. It contains:

  • The HERE SDK plugin folder. This includes the HERE SDK binaries.
  • Several documentation assets and example apps.
  • The HERE_NOTICE files that needs to be included in your app. See our open source notices.

Get the HERE SDK package:

  • Register or sign in on the HERE platform portal and download the HERE SDK package: Browse to the edition of your choice and click the Get Now button. Note that the package will download in the background. Be patient, it may take a while.

Depending on your plan the HERE SDK charges based on the number of transactions per month and other parameters such as monthly active users (MAU).

Get Your Credentials


Please contact us to receive access including a set of evaluation credentials. Credentials from the base plan will not work. Note that the Navigate Edition is only available for customers who have signed a commercial contract via the HERE platform portal.

The HERE SDK requires two strings to authenticate your app:

  • ACCESS KEY ID (access_key_id): A unique ID for your account.
  • ACCESS KEY SECRET (access_key_secret): A secret key, which is shown only once after creation time. Please make sure to note it down before leaving the page.

No other credentials or tokens are needed to use the HERE SDK.


Note that these credentials can be reused for the Lite and Explore Editions regardless of the platform - furthermore, you can use these credentials for more than one app. For example, they will work with all example apps you can find on GitHub. For the Navigate Edition you need to contact your HERE representative to generate a set of evaluation credentials.

When you obtain your credentials, also a or an APP ID is shown. These IDs are not needed by the public APIs of the HERE SDK, but they can be useful when contacting the HERE support team. The APP ID is only relevant for the Lite Edition and the Explore Edition and has no use for other editions.

The below section shows how to set the credentials for an app.

Try the Example Apps

The easiest way to get started, is to try one of the example projects that are available for the HERE SDK on on GitHub.

(Video) Webinar: HERE SDK Navigate Edition – Bring a Full Set of Navigation Features to Your Application!

Choose an example of your choice, then inside the example app's folder, open main.dart and set your credentials (key / secret).

Now add the HERE SDK plugin folder:

  1. Unzip the downloaded HERE SDK for Flutter package. This folder contains various files including this documentation.
  2. Inside you will find a TAR file that contains the HERE SDK for Flutter plugin.
  3. Now unzip the TAR file and rename the folder to 'here_sdk' and place it to the plugins folder inside the example app's directory.

Finally, make sure that a device is attached or that an emulator (Android) or simulator (iOS) is running. Execute flutter run from the directory of the example on your terminal - or run the app from within your IDE.

Feel free to experiment with the code of the examples. You can also follow the guide below to get a more detailed introduction on how to use the HERE SDK to build apps.

Try the Reference Application

A reference application for the HERE SDK for Flutter (Navigate Edition) is available on GitHub: It shows how a complex and release-ready project targeting iOS and Android devices may look like. You can use it as a source of inspiration for your own HERE SDK based projects - in parts or as a whole. Many parts of the app overlap with the Explore Edition - however, guidance requires the Navigate Edition. At the moment, only HERE SDK is supported.

Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (1)

You can see an overview of the available assets and code snippets in this ref app guide.

Create a New Flutter Project and Show a HERE Map

As a very first step-by-step example, we will develop below a "Hello Map" Flutter application that shows - yes! - a map. If you want to integrate the HERE SDK into an existing application, you can skip this step. No specific SDK code is involved here.

If you are new to Flutter, please follow the guides on to help you get started with the first steps.


The example code for "hello_map" is available from here.

You don't need any advanced Flutter or Android or iOS experience to follow this step-by-step instruction.

For this guide, we have used Android Studio version Dolphin | 2021.3.1 Patch 1 and Xcode version 14.2. In addition, we have used:

  • Flutter 3.3.10
  • Dart 2.18.6

Note that all example apps have been also tested with Flutter 3.7.7 and Dart 2.19.4.

Newer versions may also work, but are not guaranteed to work. It is recommended to use the Dart version that is bundled with Flutter.


This guide does not cover changes that might be needed when you are migrating your app from a Flutter version that is older than the minium supported Flutter version 3.3.10. All example apps in this guide are compliant with the Flutter V2 plugin architecture. By default, new app projects created with Android Studio are already ready for V2 plugins when Flutter version 1.12 or higher is used.

(Video) HERE Mobile SDKs Webinar

Step 1: Create a Flutter Project

To create a new HERE SDK for Flutter project:

First, create a new Flutter project, we have called it "hello_map". Make sure you can run your new Flutter project on an Android and iOS device of your choice to make sure that your Flutter SDK is configured correctly. If it does not work, please refer to the Flutter documentation.


If you don't want to support both platforms, you can skip the steps for either iOS or Android. Note that the HERE SDK for Flutter does not support web and desktop apps.

Step 2: Integrate the HERE SDK into Your App

As soon as you have verified that everything is set up correctly, it's time to integrate the HERE SDK for Flutter.


Note that the HERE SDK is only available as a separate download. Artifactory support is not yet available.

Unzip the downloaded HERE SDK for Flutter package. This package contains various files including this documentation:

  • A license file.
  • The Developer's Guide.
  • The API Reference.
  • The Release Notes.
  • A TAR file containing the HERE SDK for Flutter plugin. The file is named like this: here_sdk-<edition>-<version>.release.tar.gz.

Unzip the TAR file, then rename the folder to here_sdk. The content of the plugin folder looks similar like below:

Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (2)

Now create a plugins folder inside your project and copy the renamed plugin folder to this new folder. With this, the content of the plugin folder is contained in hello_map/plugins/here_sdk.

Open the pubspec.yaml file of your Flutter project and add the path from above to the dependencies section. If you are not sure where to add this, it should look as follows:

dependencies: flutter: sdk: flutter cupertino_icons: ^0.1.3 # The following adds the HERE SDK for Flutter plugin folder to your application. here_sdk: path: plugins/here_sdk

Of course, if you want, you can rename the plugin folder and adjust the path.

If the path is specified correctly, you can execute flutter pub get from your terminal and the HERE SDK should appear in your project tree. For example, if you are using Android Studio, it will appear under External Libraries -> Flutter Plugins.

After you have executed flutter pub get (or clicked the respective Pub get button in Android Studio or any other IDE), a new Podfile is created for iOS. Open hello_map/ios/Podfile and set the platform to the minimum supported iOS version.

Uncomment this line to define a global platform for your project:

platform :ios, '12.4'

(Video) Build a Navigation App Using the TomTom Nav SDK

Then open hello_map/ios/Runner.xcodeproj with Xcode and set the deployment target to the same iOS version (via Xcode: General -> Deployment Info -> Target). This step is needed if you want to build your app later on with flutter build ios from the terminal for release.

Now, adjust the minimum supported Android SDK version. Open /hello_map/android/app/build.gradle to change the minSdkVersion to:

minSdkVersion 21

Step 3: Initialize the HERE SDK

The HERE SDK is not initialized automatically any longer. Instead, you can now freely decide at which point in time the HERE SDK should be initialized. Initialization happens synchronously on the main thread and takes around 100 ms.


Tip: In the Key Concepts section you can find more ways to initialize the HERE SDK.

As a pre-requirement on Android devices, you need to disable the InitProvider and add the following to your AndroidManifest.xml file inside the application-tag:

<!-- Disable the Auto-InitProvider of the HERE SDK until the InitProvider is removed with release 4.15.0. --><provider android:name="" android:authorities="" android:exported="false" tools:node="remove" />

For this, you also need to bind the tools namespace declaration to the manifest tag as follows:

<manifest xmlns:android="" xmlns:tools="" package="com.your_domain.your_app">

Note that the InitProvider is already deprecated to support previous editions of the HERE SDK for a deprecation period until the release of HERE SDK 4.15.0. With the above snippet you explicitly deactivate the auto-initialization of the HERE SDK. If this snippet is missing, the HERE SDK will look for credentials in the manifest file and it will crash when there are no credentials found. With HERE SDK 4.15.0 and beyond, the above snippet is expected to be omitted.

In order to initialize the HERE SDK, execute the following method before you want to use the HERE SDK:

void _initializeHERESDK() async { // Needs to be called before accessing SDKOptions to load necessary libraries. SdkContext.init(IsolateOrigin.main); // Set your credentials for the HERE SDK. String accessKeyId = "YOUR_ACCESS_KEY_ID"; String accessKeySecret = "YOUR_ACCESS_KEY_SECRET"; SDKOptions sdkOptions = SDKOptions.withAccessKeySecret(accessKeyId, accessKeySecret); try { await SDKNativeEngine.makeSharedInstance(sdkOptions); } on InstantiationException { throw Exception("Failed to initialize the HERE SDK."); }}

Here you can insert your credentials programmatically. By calling makeSharedInstance() you initialize all what is needed to use the HERE SDK. The core class of the HERE SDK is called SDKNativeEngine. Under the hood, this instance is used by any other engine that is offered by the HERE SDK.

Make sure to call this code on the main thread.


If you migrate from an older HERE SDK version, prior to, please also remove the credential tags (if any) from the AndroidManifest file and plist file.

The HERE SDK requires initialization of its native libraries via SdkContext, which should happen before your app widget is started. Below we show an example how to call initializeHERESDK() in the main() method of a widget - before accessing the MapView from your layout.

Similarly to initializeHERESDK(), you can also free resources by disposing the HERE SDK:

void _disposeHERESDK() async { // Free HERE SDK resources before the application shuts down. await SDKNativeEngine.sharedInstance?.dispose(); SdkContext.release();}

You can call disposeHERESDK() in the overriden dispose() method of a stateful widget.

(Video) 11 - HERE Routing (basics and advanced features)

Step 4: Show a HERE Map

Below you can see how to show a HERE map view. Remove all the code from your main.dart file and replace it with the following:

import 'package:flutter/material.dart';import 'package:here_sdk/core.dart';import 'package:here_sdk/core.engine.dart';import 'package:here_sdk/core.errors.dart';import 'package:here_sdk/mapview.dart';void main() async { // Usually, you need to initialize the HERE SDK only once during the lifetime of an application. _initializeHERESDK(); runApp(MyApp());}void _initializeHERESDK() async { // Needs to be called before accessing SDKOptions to load necessary libraries. SdkContext.init(IsolateOrigin.main); // Set your credentials for the HERE SDK. String accessKeyId = "YOUR_ACCESS_KEY_ID"; String accessKeySecret = "YOUR_ACCESS_KEY_SECRET"; SDKOptions sdkOptions = SDKOptions.withAccessKeySecret(accessKeyId, accessKeySecret); try { await SDKNativeEngine.makeSharedInstance(sdkOptions); } on InstantiationException { throw Exception("Failed to initialize the HERE SDK."); }}class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( title: 'HERE SDK for Flutter - Hello Map!', home: HereMap(onMapCreated: _onMapCreated), ); } void _onMapCreated(HereMapController hereMapController) { hereMapController.mapScene.loadSceneForMapScheme(MapScheme.normalDay, (MapError? error) { if (error != null) { print('Map scene not loaded. MapError: ${error.toString()}'); return; } const double distanceToEarthInMeters = 8000; MapMeasure mapMeasureZoom = MapMeasure(MapMeasureKind.distance, distanceToEarthInMeters);, 13.384915), mapMeasureZoom); }); }}


Null safety is supported by default. It can be optionally disabled, by adding the following comment on top of any Dart file: // @dart=2.9.

Since the HereMap is already implemented as a stateful widget, you can set it directly as the home for your app. The private _onMapCreated callback notifies us when the HereMapController instance is created. The HereMapController allows you to interact with the map.

Before you can see any vector tiles on the map, we must load a map scheme. Here we load MapScheme.normalDay. As an exercise, you can try to replace the above map scheme with the following: MapScheme.satellite. What do you get? Try out also other map schemes, like the normal night scheme.

Or experiment with one of the available map layers. For example, to enable textured 3D models of prominent landmarks, add the following line of code to your app:

hereMapController.mapScene.enableFeatures({MapFeatures.landmarks: MapFeatureModes.landmarksTextured});

The view onto the map can be defined via the camera object. In the example above we show a location in Berlin, Germany.

In general, it is recommended to wait with map manipulations until the scene has loaded. For example, camera operations may be enqueued until the scene is loaded, while other operations simply may have no effect without a map scene.

In addition, it is recommended to free resources when leaving the app by calling SDKNativeEngine.sharedInstance?.dispose() and SdkContext.release(). The SDKNativeEngine is implicitly created and set when the HERE SDK is automatically initialized. This can be done in the overridden dispose() method of a stateful widget. For simplicity, this has been left-out in the example above, but you can see this in the other available example apps on GitHub. More information on initialization can be found here.

Step 5: Run Your App

Now, it's time to build and run the app. Attach a device or start an emulator or simulator and execute flutter run from the app's directory - or run the app from within your IDE. If all goes well, you should see a HERE map covering the screen.

Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (3)

Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (4)

Guide - HERE SDK for Flutter (Navigate Edition) - HERE Developer (5)

Additional Information

You can find the most common usage principles to help you get the most out of the HERE SDK for Flutter in the Key Concepts section.

What's Next?

This is quick start guide is just a starting point. Take a look at our example apps and browse through the API Reference to discover a lot more exciting features. With the next releases we plan more tutorials and example apps. Stay tuned and thank you for using the HERE SDK for Flutter!


When you run into trouble, please make sure to first check the minimum requirements and the supported devices.

  • Xcode does not compile my project for simulators. I am using a computer with a M1 chip. You are using a HERE SDK version below Try to use a newer HERE SDK version or run in Rosetta mode by excluding the arm64 architecture for "Any iOS Simulator SDK" in the Build Settings/Architectures/Excluded Architectures/Debug setting within Xcode. Select this option in the "TARGETS" settings. Note that this may slightly slow down the performance when running the simulator.
  • I see only a blank white map: Make sure that your HERE credentials are valid and set as described in the Get Started section above. Also, make sure that your device is able to make an internet connection. With slower internet connections, it may take a while until you see the first map tiles loaded. Please also make sure that your device time is set correctly. In rare cases, a wrongly set device time can lead to authentication issues with some backend services.
  • I see only a blank white map and logs show "Could not create root isolate.": This issue is unrelated to the HERE SDK and it may happen after you tried to downgrade to an older Flutter version. Try to clean your Flutter installation with:
    $ rm -rf path/to/flutter/sdk/bin/cache/artifacts/engine/ios*$ flutter clean$ flutter run
  • In the logs I see "ios/Runner/GeneratedPluginRegistrant.m:12:9: Module 'here_sdk' not found": This may be related to this Flutter issue. Try to clean the project and podfile like so, then build again:
    $ flutter clean$ rm ios/Podfile && flutter build ios
  • In the logs I see "No map content will be displayed until valid config is provided.": Make sure that your code is really calling loadScene().
  • The app crashes and in the logs I see "CL_magma - Couldn't load the default shader.": Your device must support OpenGL ES 3.0. If you are running a simulator, edit your emulator settings via Settings -> Advanced -> OpenGL ES API level. If it is set to "Autoselect", try to change it to "Renderer Maximum". This happens mostly on Windows machines.
  • I am getting "No toolchains found in the NDK toolchains folder for ABI with prefix: arm-linux-androideabi": This happens when you have a NDK version installed that is incompatible with the Gradle version of your app. Either uninstall or downgrade your NDK version or change the Gradle classpath to a newer version. For example, change the classpath from: classpath '' to classpath ''.
  • I am seeing the following in a crash log: "Exception was thrown in Java and it was not handled.": The HERE SDK cannot handle runtime exceptions that are thrown on app side inside a callback. In such a case you will see this error log. It means that your code throws an exception in one of the HERE SDK callbacks that are handled by your application.
  • I am getting a crash due to a cache lock: If an application crashes due to a Storage.LevelDB error or a FAILED_TO_LOCK_CACHE_FOLDER error, follow this instruction to prevent such a crash from happening again.
  • I see a gray screen: If the logs repeatedly say "dequeueBuffer failed", then this is caused by a Flutter issue that might get fixed by a new Flutter version, eventually Flutter 1.20.3.
  • I see no map and/or my HERE SDK calls do nothing: If you see the following log message "These credentials do not authorize access" then your credentials are not valid. Make sure you use a working set of credentials. Credentials from the 3.x editions are not compatible. Credentials from the Lite Edition or Explore Edition are not compatible with the Navigate Edition.
  • When I build for iOS release, the build fails: If you see in the logs that -embed-bitcode is executed, make sure to explicitely disable bitcode optimization. Apple deprecated bitcode and the HERE SDK no longer supports it. Add ENABLE_BITCODE = NO to your config. For example, in your ios/Podfile add the following:
post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) target.build_configurations.each do |config| config.build_settings['ENABLE_BITCODE'] = 'NO' end endend

Need Help?

If you need help with this or any other HERE product, select one of the options below.

  • If you have a HERE representative, contact them when you have questions/issues.
  • If you manage your applications and accounts through, log into your account and check the pages on the SLA report.
  • If you have more questions, please check
  • If you have questions about billing, your account, or anything else Contact Us.
  • If you have purchased your plan/product from a HERE reseller, contact your reseller.


How to create SDK Flutter? ›

By default, new app projects created with Android Studio are already ready for V2 plugins when Flutter version 1.12 or higher is used.
  1. Step 1: Create a Flutter Project. ...
  2. Step 2: Integrate the HERE SDK into Your App. ...
  3. Step 3: Set Your Credentials to Authenticate the HERE SDK. ...
  4. Step 4: Show a HERE Map. ...
  5. Step 5: Run Your App.

How do I navigate from one screen to another in Flutter? ›

Return to the first route using Navigator.pop().
  1. Create two routes. First, create two routes to work with. ...
  2. Navigate to the second route using Navigator.push() To switch to a new route, use the Navigator.push() method. ...
  3. Return to the first route using Navigator.pop()

How does Flutter SDK work? ›

Flutter is Google's free, open-source software development kit (SDK) for cross-platform mobile application development. Using a single platform-agnostic codebase, Flutter helps developers build high-performance, scalable applications with attractive and functional user interfaces for Android or IOS.

How do you add a map on Flutter? ›

Adding Google Maps in Flutter app (Android)

First, open your Flutter project and navigate to the file at this location: android/app/src/main/AndroidManifest. xml . Replace the value "YOUR KEY HERE" with an API key you created. Then, add the location permission.

How to make your own SDK? ›

To build an SDK, we have a few concrete steps:
  1. Design of the SDK.
  2. Implement the design.
  3. Test the SDK.
  4. Write reference guides and sample code.
  5. Publish the SDK on the right platform.
  6. And maintain it regularly.
Aug 25, 2022

How to install Flutter SDK in Android Studio step by step? ›

Install the Flutter and Dart plugins
  1. Start Android Studio.
  2. Open plugin preferences (Preferences > Plugins as of v3.6.3.0 or later).
  3. Select the Flutter plugin and click Install.
  4. Click Yes when prompted to install the Dart plugin.
  5. Click Restart when prompted.

What are the different types of Navigators in Flutter? ›

There are three types of navigation that are common to all apps – stack, tab, and drawer navigation. Flutter supports all three types, and implementing them is similar to how you do it in other apps.

How do I navigate from one screen to another? ›

Moving from one screen to another is performed by using the navigation prop, which passes down our screen components. It is similar to write the below code for a web browser: <a href="profiles. html">Go to Profile</a>

What is a navigator and what are routes in Flutter? ›

Route: A Route is an abstraction for a “screen” or “page” of an app, and a Navigator is a widget that manages routes. Navigator : Creates a widget that maintains a stack-based history of child widgets. A Navigator can push and pop routes to help a user move from screen to screen.

What is the difference between Flutter and Flutter SDK? ›

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android. Android SDK belongs to "Frameworks (Full Stack)" category of the tech stack, while Flutter can be primarily classified under "Cross-Platform Mobile Development".

What is the path to Flutter SDK? ›

The Flutter SDK path is certainly defined in a place where you can check it or change it, whether you created the project or not. Under Settings > Languages & Frameworks there should be a Flutter section. I found it by using the handy search bar in the Settings menu.

What is the difference between Dart SDK and Flutter SDK? ›

Flutter framework is an open-source UI SDK. Dart language, on the other hand, is an open-source, client-side programming platform. Both support app development.

Is Google Maps Flutter free? ›

google map api is free for android and ios platform. it will not charge you.

Could I create a mapping feature using Flutter? ›

Flutter Map is an open-source package for Flutter that provides a highly customizable map widget. With Flutter Map, developers can create interactive maps in their Flutter applications, including features like markers, polygons, polylines, and tile layers. You can see that I highlighted a couple of words above.

How do I call google API in Flutter? ›

To use Google APIs, follow these steps.
  1. Pick the desired API.
  2. Enable the API.
  3. Authenticate user with the required scopes.
  4. Obtain an authenticated HTTP client.
  5. Create and use the desired API class.

What is SDK for beginners? ›

The Android SDK (Software Development Kit) is a set of development tools that are used to develop applications for the Android platform. This SDK provides a selection of tools that are required to build Android applications and ensures the process goes as smoothly as possible.

What is a simple example of SDK? ›

Some examples of software development kits are the Java development kit (JDK), the Windows 7 SDK, the MacOs X SDK, and the iPhone SDK. As a specific example, the Kubernetes operator SDK can help you develop your own Kubernetes operator.

What is an example for SDK? ›

SDKs are powerful tools used to create new applications since they include a variety of utilities. The iOS SDK is just one example of the many SDKs that are available for developers. Other examples of popular SDKs include the Java Development Kit for Android apps and the Cloud SDK for Google's Cloud Platform.

Where should I install Flutter sdk? ›

Download the Android Studio and install it. Open Android Studio > Android Studio Setup Wizard . This installs the latest version of Android SDK, Android SDK Platform-Tools, and Android SDK Build-Tools, which are essential while developing a Flutter app for the Android system.

Which editor is best for Flutter? ›

#1 Android Studio

Android Studio is a powerful and popular IDE for Flutter apps. It provides a comprehensive development environment for creating, testing, and debugging Flutter apps. Android Studio has a wide range of features and tools specifically designed for Flutter development.

How do I update my sdk version in Flutter? ›

Upgrading the Flutter SDK

If you are using the stable channel and want an even more recent version of the Flutter SDK, switch to the beta channel using flutter channel beta , and then run flutter upgrade .

What is the difference between Navigator 1.0 and 2.0 Flutter? ›

Navigator 2.0 is the standard reference to declarative navigation and does not replace Navigator 1.0, as you can use them together. Navigator 2.0 offers a new declarative API design, Pages , for the existing Navigator widget. It also introduces a new Router widget.

What are the three types of navigate? ›

Three main types of navigation are celestial, GPS, and map and compass. In order to better understand why we teach map and compass at High Trails, it is helpful to learn the basics of all three techniques.

Why do we use Navigator in Flutter? ›

In Flutter these elements are called routes and they're managed by a Navigator widget. The navigator manages a stack of Route objects and provides two ways for managing the stack, the declarative API Navigator. pages or imperative API Navigator. push and Navigator.

What is the back button in Flutter navigation? ›

What is the back button in Flutter. In Flutter, the BackButton is a widget that displays a button that allows the user to navigate to the previous page in the app's navigation history. It's commonly used in conjunction with the AppBar widget, which is typically displayed at the top of the app's screen.

What is the difference between navigation replace and navigation navigate? ›

TLDR: Navigate takes best course of action, Replace only works in some navigators, with specifically unmounting current and mounting new. Is there a situation where you would prefer replace over navigate? This makes sense.

How do you navigate without back button Flutter? ›

The right and simplest way to remove back button on Appbar in Flutter is to set the automaticallyImplyLeading property of the AppBar to false and replace the old screen in a stack with the current/new screen.

What is mapping in Flutter? ›

A map, also known commonly as a dictionary or hash, is an unordered collection of key-value pairs. Maps pair a key with a value for easy, fast retrieval. Like lists and sets, maps can be declared with a constructor or literal syntax. Sets and maps have the the same syntax for their literal implementation.

What are the different forms of navigate? ›

present simple I / you / we / they navigate/ˈnævɪɡeɪt/ /ˈnævɪɡeɪt/
he / she / it navigates/ˈnævɪɡeɪts/ /ˈnævɪɡeɪts/
past simple navigated/ˈnævɪɡeɪtɪd/ /ˈnævɪɡeɪtɪd/
past participle navigated/ˈnævɪɡeɪtɪd/ /ˈnævɪɡeɪtɪd/
-ing form navigating/ˈnævɪɡeɪtɪŋ/ /ˈnævɪɡeɪtɪŋ/

What are the disadvantages of Flutter developer? ›

Disadvantages of Flutter Development
  • A new and (comparatively) Untested Platform. The single largest drawback to developing with Flutter is that it's still a relatively immature technology. ...
  • Two Shifting Targets. ...
  • A Style departure. ...
  • System Specific Feature Sets.
Jan 24, 2023

Do I need Dart SDK for Flutter? ›

If you're developing Flutter apps, then you don't need to separately download the Dart SDK; just install Flutter. To learn about other tools you can use for Dart development, see the Dart tools page.

Which is better Flutter or full stack developer? ›

Flutter seems good as long as you want to be a mobile developer. I know you can run Flutter on the web and other places as well. But to master the web, one should really be good at html, javascript and css. So, if you want to be a full-stack developer then javascript is something you can not ignore in any case.

How to setup SDK path? ›

Go to Project Settings (Cmd + ;) In SDK Location make sure you're pointing to the correct SDK location (typically /Applications/Android Studio. app/sdk) then hit Apply.

What is my SDK path? ›

by default, the "Android Studio IDE" will be installed in " C:\Program Files\Android\Android Studio ", and the "Android SDK" in " c:\Users\username\AppData\Local\Android\Sdk ".

How to install Dart SDK for Flutter? ›

Create a New Project in Android Studio

Open Android Studio and click on Configure. Then, select Plugins. From the resulting screen, click on Flutter and click on Install. Click on Accept and then Yes to install the Dart plugin.

Is Flutter a framework or SDK? ›

Flutter SDK

Since Flutter is a full-fledged SDK, it includes a rendering engine, ready-made widgets, testing and integration APIs, etc. Let's talk about the main components and the way it works in general.

What is the current Flutter SDK version? ›

Flutter 3.10 is live! This release contains many updates and improvements. This page lists the documentation changes, but you can also check out the 3.10 blog post and the 3.10 release notes. You might also check out Introducing Dart 3.

How does Google make money from Flutter? ›

Ads in your Flutter app

The Google Mobile Ads SDK for Flutter works with both AdMob and Ad Manager. It is the first step towards supporting a variety of ad formats, including banner, interstitial, rewarded video, and native ads to earn revenue.

Is Flutter owned by Google? ›

Flutter is Google's UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

What can I use instead of google map in Flutter? ›

Mapbox is a powerful alternative to Google Maps Platform

A diverse set of industries, ranging from logistics and automotive to transportation and government, use location, maps, and navigation daily to provide a great user experience in their mobile applications.

What kind of apps can be built with Flutter? ›

Top 10 Flutter-Based Applications
  • eBay Motors. eBay Motors, owned by eBay allows users to search and buy vehicles, as well as vehicle parts and accessories. ...
  • Google Ads. ...
  • Google Pay. ...
  • New York Times. ...
  • Hamilton Musical. ...
  • MyBMW. ...
  • Xianyu. ...
  • Nubank.
Feb 15, 2023

Can I create website using Flutter? ›

Enables mobile and web development at the same time

Flutter is an ideal choice for businesses looking to develop an app for the web and mobile at the same time. With Flutter, a single codebase can be used to develop apps for different platforms.

Can I build any app with Flutter? ›

Flutter is a mobile app development framework from Google that lets you build beautiful, high-performance iOS and Android applications.

Is react native better than Flutter? ›

Both frameworks have unique benefits and drawbacks that must be considered when determining. However, if we had to choose one, we would say Flutter is slightly easier to learn than React Native. Flutter uses Dart, a relatively easy language to learn, while React Native uses JavaScript, which can be a bit more tricky.

How do I connect my Flutter to Web API? ›

Integrating an API into a Flutter app
  1. Step 1: Get the API URL and endpoints. ...
  2. Step 2: Add relevant packages into the app (http, dio, chopper, etc.) ...
  3. Step 3: Create a constant file that stores URLs and endpoints. ...
  4. Step 4: Create a model class to parse the JSON.
Feb 24, 2022

How do I integrate Google Maps into Flutter? ›

Enabling the Maps API
  1. Click the Library menu on the left.
  2. Search for “Maps SDK”
  3. Click Maps SDK for iOS and then click Enable.
  4. Click Maps SDK for Android and then click Enable.
Sep 9, 2022

Is Flutter SDK free? ›

Flutter is Google's portable UI toolkit for crafting beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

Can we build API in Flutter? ›

Flutter provides http package to consume HTTP resources. http is a Future-based library and uses await and async features. It provides many high level methods and simplifies the development of REST based mobile applications.

How do you create a module in Flutter? ›

Using the File > New > New Module… menu in Android Studio in your existing Android project, you can either create a new Flutter module to integrate, or select an existing Flutter module that was created previously. If you create a new module, you can use a wizard to select the module name, location, and so on.

How much do Flutter developers make? ›

Flutter Developer salary in India ranges between ₹ 1.0 Lakhs to ₹ 10.0 Lakhs with an average annual salary of ₹ 3.6 Lakhs. Salary estimates are based on 2.5k latest salaries received from Flutter Developers.

Will Google cancel Flutter? ›

So Flutter is used by Google Pay and Google Stadia. In the Flutter 2.8 announcement it was even brought up that they ran performance tests in the Google Pay app. So Google is now invested in Flutter's success. They won't cancel the project because it would be like shooting themselves in the foot.

What is backend for Flutter? ›

Your Flutter web apps can be hosted using Golang's static server. The creation of the server is fast and simple since it requires just a few lines of code. As a result, you get all the benefits of Golang backend not only for mobile, but for web apps as well.

Is Flutter enough to build an app? ›

Flutter app development delivers high-performance apps with a native feel and great speed. If you are building your first iOS app or Android solution, Flutter is the best pick as you can launch apps on both platforms at the same time.

How do I connect API to Flutter? ›

Integrating an API into a Flutter app
  1. Step 1: Get the API URL and endpoints. ...
  2. Step 2: Add relevant packages into the app (http, dio, chopper, etc.) ...
  3. Step 3: Create a constant file that stores URLs and endpoints. ...
  4. Step 4: Create a model class to parse the JSON.
Feb 24, 2022

What is the difference between flutter package and module? ›

Flutter package consists of purely dart code and we can integrate in flutter project. Flutter module can integrate in existing android or iOS native app.

What is the difference between flutter package and plugin? ›

A "package" contains only Dart code. A "plugin" contains both Dart and Native code (kotlin/js/swift/...) A package can use plugins if it wants to. It will still qualify as a package.

What is the difference between flutter plugin and module? ›

In general, a plugin is all about making the native functionality readily available to flutter very effectively. A module is able to integrate the flutter with the help of the existing native application. These are the major differences between the flutter plugin and the flutter module.


1. DevFest22 - Guide to building Flutter app ready to scale - Raouf Rahiche
(GDG Algiers)
2. Flutter Tutorial - 1/2 Navigation & Routes
3. Flutter Navigation and Routing
(Priyanka Tyagi)
4. How To Run Flutter App in VSCode Android Emulator on Windows 10 or 11 (2023)
(Ghost Together)
5. Flutter Tutorial for Beginners #2 File Structure & Widget Introduction
(Fullstack School)
6. Flutter Go Router: A Revolutionary Way to Navigate Your Device


Top Articles
Latest Posts
Article information

Author: Errol Quitzon

Last Updated: 07/06/2023

Views: 6051

Rating: 4.9 / 5 (79 voted)

Reviews: 86% of readers found this page helpful

Author information

Name: Errol Quitzon

Birthday: 1993-04-02

Address: 70604 Haley Lane, Port Weldonside, TN 99233-0942

Phone: +9665282866296

Job: Product Retail Agent

Hobby: Computer programming, Horseback riding, Hooping, Dance, Ice skating, Backpacking, Rafting

Introduction: My name is Errol Quitzon, I am a fair, cute, fancy, clean, attractive, sparkling, kind person who loves writing and wants to share my knowledge and understanding with you.